grep "#backend" posts/*
14 results
Why WebSockets Aren't Always the Best Choice for Real-Time Communication
The hidden costs of WebSockets — persistent connections, scaling nightmares, server bills, and when simpler alternatives like SSE or polling actually win.
Designing Systems That Survive Production Traffic
Patterns for building systems that handle real-world traffic — load shedding, circuit breaking, graceful degradation, and capacity planning.
Rate Limiting in Go for High-Traffic APIs
Implementing rate limiting in Go — token bucket, sliding window, distributed rate limiting with Redis, and per-user vs global strategies.
Graceful Shutdown in Go Microservices Done Right
Complete guide to graceful shutdown in Go — signal handling, connection draining, worker completion, and Kubernetes integration.
Production-Ready Logging and Observability in Go
Setting up structured logging, distributed tracing, and metrics in Go services — slog, OpenTelemetry, Prometheus, and the observability stack.
Designing Go Services That Scale Horizontally
Patterns for building stateless Go services that scale by adding instances — session externalization, distributed locking, and load balancing strategies.
Building Scalable Go APIs with Clean Architecture
How I structure Go API services for maintainability and scale — handler/service/repo layers, dependency injection, and practical project layout.
Context Propagation in Go: Designing Cancelable Systems
Deep dive into Go's context package — propagation patterns, timeout chains, value storage, and designing systems that cancel gracefully.
Worker Pools in Go: Design Patterns and Production Pitfalls
How to build worker pools in Go that handle backpressure, graceful shutdown, dynamic scaling, and error recovery without goroutine leaks.
Reducing Latency in Go APIs: Lessons from Production
Techniques that cut our API P99 latency from 800ms to under 100ms — connection pooling, query optimization, caching layers, and async processing.
Building Resilient Workers in Go for Queue-Based Architectures
Patterns for building Go workers that consume from message queues reliably — graceful shutdown, health checks, backpressure, and poison message handling.
Reliable Background Jobs in Go: Retries, Dead Letters, and Idempotency
Building production-grade background job processing in Go with exponential backoff, dead-letter queues, and idempotent handlers.
Migrating 50GB+ MySQL Data Without Downtime
A practical playbook for large-scale MySQL migrations using dual-write, shadow tables, and incremental cutover — with zero downtime.
10 Things I Learned After 4 Years as a Backend Engineer
Hard-won lessons from building production systems — on simplicity, failure modes, databases, and the things nobody teaches you in tutorials.