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14 results

Why WebSockets Aren't Always the Best Choice for Real-Time Communication

The hidden costs of WebSockets — persistent connections, scaling nightmares, server bills, and when simpler alternatives like SSE or polling actually win.

architecturebackenddistributed-systems

Designing Systems That Survive Production Traffic

Patterns for building systems that handle real-world traffic — load shedding, circuit breaking, graceful degradation, and capacity planning.

architecturebackenddistributed-systems

Rate Limiting in Go for High-Traffic APIs

Implementing rate limiting in Go — token bucket, sliding window, distributed rate limiting with Redis, and per-user vs global strategies.

gobackendperformance

Graceful Shutdown in Go Microservices Done Right

Complete guide to graceful shutdown in Go — signal handling, connection draining, worker completion, and Kubernetes integration.

gobackendinfrastructure

Production-Ready Logging and Observability in Go

Setting up structured logging, distributed tracing, and metrics in Go services — slog, OpenTelemetry, Prometheus, and the observability stack.

goobservabilitybackend

Designing Go Services That Scale Horizontally

Patterns for building stateless Go services that scale by adding instances — session externalization, distributed locking, and load balancing strategies.

gobackendinfrastructure

Building Scalable Go APIs with Clean Architecture

How I structure Go API services for maintainability and scale — handler/service/repo layers, dependency injection, and practical project layout.

gobackendarchitecture

Context Propagation in Go: Designing Cancelable Systems

Deep dive into Go's context package — propagation patterns, timeout chains, value storage, and designing systems that cancel gracefully.

goconcurrencybackend

Worker Pools in Go: Design Patterns and Production Pitfalls

How to build worker pools in Go that handle backpressure, graceful shutdown, dynamic scaling, and error recovery without goroutine leaks.

goconcurrencybackend

Reducing Latency in Go APIs: Lessons from Production

Techniques that cut our API P99 latency from 800ms to under 100ms — connection pooling, query optimization, caching layers, and async processing.

goperformancebackend

Building Resilient Workers in Go for Queue-Based Architectures

Patterns for building Go workers that consume from message queues reliably — graceful shutdown, health checks, backpressure, and poison message handling.

gobackendarchitecture

Reliable Background Jobs in Go: Retries, Dead Letters, and Idempotency

Building production-grade background job processing in Go with exponential backoff, dead-letter queues, and idempotent handlers.

gobackendarchitecture

Migrating 50GB+ MySQL Data Without Downtime

A practical playbook for large-scale MySQL migrations using dual-write, shadow tables, and incremental cutover — with zero downtime.

databasesmysqlbackendinfrastructure

10 Things I Learned After 4 Years as a Backend Engineer

Hard-won lessons from building production systems — on simplicity, failure modes, databases, and the things nobody teaches you in tutorials.

backendcareerengineering